If you want to take content that's on a computer or a file on a recording device and use it with your SlingStudio project, you can use that computer or recording device as an available video source in either of two ways:
- Use an HDMI cable to connect a device with an HDMI-Out port, such as a camera or computer, to the HDMI-In port on your SlingStudio unit, and then play it from there (the device must have an HDMI-Out port);
- Import an MP4 or MOV video clip from your SD card or USB drive into your project.
Either way, your prerecorded content appears as a video source in SlingStudio Console.
Such content could be things like a PowerPoint presentation, a slide show, screencasting, etc.
Using content from a device with an HDMI-Out port:
- Prepare your SlingStudio unit for the recorded project or live broadcast: Set up a project, make sure the live broadcast is configured, and so on.
- Get the file, prerecorded video, etc., ready to go on your computer or other source.
Again: That source must have either an HDMI-Out port, or some arrangement that provides HDMI output.
- Connect the source (with the prerecorded video) to your SlingStudio via HDMI cable using the SlingStudio HDMI-In port. If you have a SlingStudio CameraLink, you can also use that to connect the source to your SlingStudio. Use an HDMI cable to connect the playback device to the CameraLink.
- Once connected to the SlingStudio unit, the prerecorded content appears in the SlingStudio Console app as a video source.
- Select the HDMI device to place it in the Preview window, and then work with it as you would any other video source.
- Promote the HDMI device to Program, and broadcast it as you would any other video source. You'll need to manually start the HDMI source playing.
Using prerecorded content in a video clip:
Follow the instructions in the article that is appropriate for the version of SlingStudio Console that you're using:
Important note about streaming prerecorded video to Facebook:
Facebook policy states: Ensure any pre-recorded content is clearly distinguishable from live content.
For more information: https://developers.facebook.com/policy/#liveAPI